![]() ![]() ![]() This can be expressed as the following:Īrmor after reduction = (1 - 50%) × × (1 - 18% × Number Corrosive Projections)įor example, a full 4-player squad with max-rank Corrosive Projections, an active Heat proc, and max stacked Corrosive proc will result in an enemy's armor being reduced to: Enemies killed while affected by a Corrosive proc will have their corpses partially corroded and dissolved.Ĭorrosive status armor reduction is multiplicative with other armor reduction sources. Subsequent procs further reduce armor by 6% of the original armor up to 80% armor reduction in total after 10 stacks, each stack having its own duration.Įnemies affected by a Corrosive proc will be covered in a faint green, electricity-like substance. It temporarily degrades the armor of the afflicted target by 26% for 8 seconds. The status effect of Corrosive damage is Corrosion. ![]() It is immensely useful against Grineer Ferrite Armor and Fossilized Infested creatures, but fares poorly against the Proto Shields of some elite Corpus enemies. Corrosive Damage is one of the six secondary elemental damage types, composed of Toxin and Electricity damage. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |